3 ms·
It's not about any competitive RTS: StarCraft (1 and 2) have a game design and balance that emphasizes speed and reaction time. More "contemplative" RTSes with
by azernik 8y ago
It's not about any competitive RTS: StarCraft (1 and 2) have a game design and balance that emphasizes speed and reaction time. More "contemplative" RTSes with less or slower micromanagement can get away with higher latency.