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Nope, I really don't. I don't fear strings in code because I have to run verification scripts on whatever config format we end up using or you get stuff like [
by protomyth 8y ago
Nope, I really don't. I don't fear strings in code because I have to run verification scripts on whatever config format we end up using or you get stuff like [1]. Its just another part of the compile process once setup, and their reasoning was sound[2], so why stress. Heck, the script isn't even complicated.
Now, at a language level, would I like the C committee to start looking at some of these things? Yes, but why bother hoping for miracles.
1) https://www.engadget.com/2018/07/13/aliens-colonial-marines-typo-ai/ https://www.engadget.com/2018/07/13/aliens-colonial-marines-...
2) https://www.tedunangst.com/flak/post/string-interfaces https://www.tedunangst.com/flak/post/string-interfaces
- fbender 8y agoIf I’m not mistaken, you can even have the best of both worlds in languages with proper macro support (I’m sure you know which lang I‘m talking about): The Macro call can take the string input and „desugar“ it into bitmasks / function calls / whatever you need at compile time. Then you have: 1) easily readable, string-like input; 2) built-in-your-code verification and 3) compile-time check; 4) zero-overhead execution. Just reading Ted‘s blog post gave me an idea how lang-specific libraries / (thin-layer) abstractions (or simply additional magic helper functionality) can improve upon legacy API designs (e.g. the GLX example) by using lang-specific functionality I never knew I‘d need or even cared about. Sometimes one can learn when you‘d never expect it. :D Unless I‘m mistaken and misunderstood the whole thing, please correct me in that case.
- protomyth 8y agoI think the issue is that for most languages you have to update the libraries with the new constants for bit-wise operations and not for the string approach. Some languages would be fine, but this is multi-language in the end.