2 ms·
I'm a huge fan in general of starting a project from a complete, well-polished core and growing outward gradually while maintaining quality. Once things get me
by skohan 8y ago
I'm a huge fan in general of starting a project from a complete, well-polished core and growing outward gradually while maintaining quality. Once things get messy it's almost impossible to get back to that same level of refinement as if it was kept clean the whole time.
- panopticon 8y agoI imagine keeping the community interested, thriving, and paying for years of development is a tough nut to crack. Obviously it's not impossible (see Minecraft, Fortnite, etc), but the success ratio seems to be orders of magnitude lower than the traditional game development model.