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The average user doesn't have to go to such lengths, they just subscribe to a cheat company that does. That's literally how it works today. Cheats are big bus
by paulmd 8y ago
The average user doesn't have to go to such lengths, they just subscribe to a cheat company that does. That's literally how it works today. Cheats are big business.
- RussianCow 8y agoOkay, but my comment still stands: You don't need to make it impossible, just hard enough that it's not worth the effort. This applies whether we're talking about individuals or companies. As an aside, I don't know anything about the market for game cheats. Do people really pay a significant amount of money for that?
- paulmd 8y agoPeople are diligent enough to crack Denuvo's wall-of-VMs approach for free, even though it takes 6-12 months of work to do it. How much effort do you think people will put into it when there's money on the line? People pay enough money for cheats that cheat makers have their own pretty intense DRM set up to make sure they get paid. You're probably looking at $10/month for something entry level, going up to $50 or $100/mo for something exclusive (that will take longer to get you banned).