3 ms·
Videogame cheat developer here (although, not for the game mentioned in the article) -- The mentality of game companies is if the 'evidence' of the anti-cheat f
by half-kh-hacker 8y ago
Videogame cheat developer here (although, not for the game mentioned in the article) -- The mentality of game companies is if the 'evidence' of the anti-cheat flag is made accessible to users, cheat devs will use the same evidence to overcome the existing detections in place.
The oft-used 'arms race' analogy for this would be like sending blueprints of your newly-fabricated weapons to the adversary.
- SteveNuts 8y agoI've always been curious about this, do you get paid, and if so how?
- behringer 8y agoPeople love cheating so much they pay for the tools to do so. The fact is 99 out of 100 banned users were actually banned for good reason and are lying about not cheating. Half of those will also dmit to cheating but beg for forgiveness as if they aren't quite literally destroying the game and everyone's enjoyment of it. That less than 1 percent that is truly innocent is nearly impossible to service because of all the noise.
- hermitdev 8y agoCheating definitely sours a gaming community, as does falsely accusing people of cheating. I left the original (circa early 2000s) Counter Strike community after being routinely accused of cheating. I have never once cheated in a online multiplayer game. But, some people just couldn't grasp that I was really that (comparatively) good & quick of a shot. Also, I don't think they realized that certain materials could be shot through with a powerful enough weapon. I probably had a bit of a leg up on most people, too, as I had state of the art hardware for the time (I had dual P4 Xeons, 3GB RDRAM & the best at the time GeForce AGP card in 2002) and a single to low double digit ping for most servers being on a university OC-3 line.
- macintux 8y agoYour comment reminded me of a frustrating evening on bzflag. Long ago I was using a custom Linux box with a slow GPU, and on one map no matter how hard I tried (and no matter how many fellow players watched trying to help me get the timing right) I simply couldn’t jump to the first level of a building. I’d never experienced a hardware limitation quite like that.
- behringer 8y agoHaha neat. That was probably caused by the physics engine running slower than needed. If you do a rough friction calculation based on the frame rate you will end up with more friction at 20 fps vs 40 or 60.
- amoshi 8y agoReally trivial question, just look at any big cheats and most work based on subscriptions. AimWare, Project-7, ...