3 ms·
> Imagine the cost of such an interface in today's society, especially compared to a regular USB keyboard and mouse. Now imagine you're a game designer. Do you
by maerF0x0 8y ago
> Imagine the cost of such an interface in today's society, especially compared to a regular USB keyboard and mouse. Now imagine you're a game designer. Do you want to build a system that explicitly favors those rich enough to purchase the best equipment, or do you want to spread your playerbase as widely as possible?
While I kind of understand the Ready Player One-esque issue here, I am thinking that most ergonomic aids would look more like software plugins for WoW or EVE than professionally developed HCI hardware.
If I were to be leading a game I'd just make it a requirement that tools were opensourced (hard to enforce in reality tbh) but at least that would help.