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Seems like this would devolve into a market for add-ons for your game. Let's assume that this game becomes popular. I'd claim that then most players would passi
by swolchok 8y ago
Seems like this would devolve into a market for add-ons for your game. Let's assume that this game becomes popular. I'd claim that then most players would passively consume the leading open source solution(s), which are likely to outperform whatever any one person can do working in secret (or just tweaking the leading open source solutions). Software is copyable -- I don't think you can give a mechanical advantage to being the author of the software instead of a script kiddie.
- dronescanfly 8y agoAs with any tool, it depends on the person using the tool. Just because someone gave you a sword doesn't make you a swordmaster. You might kill somebody, but a real master of the tool, maybe even the inventor, is much more capable. Someone who knows some piece of software knows when, where and under what circumstances it aids the most.
- arminiusreturns 8y agoWhich is why I pitched a modular Foss launcher/market to the Depart of Education for a 3d virtual training simulation grant. I never heard back from them...