4 ms·
Note that while the temperature rockets up to 1000C in the upper atmosphere (thermosphere), it's offset by the decrease in density: almost a thousand-fold betwe
by joshvm 8y ago
Note that while the temperature rockets up to 1000C in the upper atmosphere (thermosphere), it's offset by the decrease in density: almost a thousand-fold between 100-150 km.
High temperature is not the same as hot. Those particles have a high temperature which means they're moving around a lot (crude estimate from conservation of energy: v = √kT/m). When you touch a "hot" thing, the heat you feel is all those particles bumping into your body. So in the upper atmosphere those particles might be very excited, but the low density means there isn't sufficient heat transfer to burn you.
EDIT: There are other interesting considerations. Rocket controllers use precise atmospheric models to know when to throttle down/up during a launch. There is a point called maximum dynamic pressure (max Q) where the stress on the airframe is maximised due to the speed of the vehicle and local air pressure. On Shuttle launches you hear the controllers call out "Go at throttle up" to let the pilot know that it's safe to punch the engines. https://www.youtube.com/watch?v=Em-Krwbn25A https://www.youtube.com/watch?v=Em-Krwbn25A
- AstralStorm 8y agoUnless you're moving faster than possible for your particles to return to equilibrium. (either via conduction or via radiation) After all, heat transfer is a large scale statistical phenomenon. So, if you're moving fast, despite the low density you're hitting a lot of (anisotropic) fast moving particles. This is a difference between static friction and dynamic collisions. This is why space ships still need heat shields bigger than expected by just friction alone. Edit: yes it is related to maximum dynamic pressure, you could call it maximum heat differential.