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Turns out Matt Pharr, the author of this article, is also the author of this book.
by weavie 8y ago
Turns out Matt Pharr, the author of this article, is also the author of this book.
- magicalhippo 8y agoYes, thanks for pointing that out. I so easily forget to mention things that seem obvious to me :(
- Micoloth 8y agoAhah, not good for a programmer :D I'm joking, thanks for suggesting that book, I don't know much about this stuff but i might actually read it!
- magicalhippo 8y agoTell me about it :P Since a physically-based ray tracer involves a lot of different theory and math, it can be quite interesting even if your not in it for the actual ray tracing. For example there's sampling low-discrepancy sequences, kd-trees and other bounding volumes, color representation and conversion etc.