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I wonder where the high demands of VR are driving the change. If I wanted to do VR I would finally have to upgrade my 5year old PC desktop that had been great.
by mey 8y ago
I wonder where the high demands of VR are driving the change. If I wanted to do VR I would finally have to upgrade my 5year old PC desktop that had been great. Aftermarket SSD and GPU greatly expand it's life.
- rolleiflex 8y agoI suspect that might have something to do with it coming back to the ‘cool kids’ corner’. I’m a designer, and a) being interested in ML / AI enough to the point that I needed neural nets running, b) and VR kits not struggling so I can keep an eye on that emerging market were the first two things in more than a decade that made my hardware feel just not up to snuff. The last of such ‘I need real hardware’ feeling was the jump to Core 2 Duo that made every developer seemingly assume overnight that they had access to multiple processors. I haven’t even owned a Windows-based PC in 10 years and I’m on the market for a liquid cooled GTX 1080Ti and AMD Threadripper — guess what is old is new again. Fun times!
- asdsa5325 8y agoI doubt it. I'm a young guy with lots of gamer friends, and none of us are remotely interested in VR. It's clunky and unintuitive at the moment. Business orders are likely driving the growth.
- dominostars 8y agoI'm less skeptical than the other responders. VRChat in particular has been quite a viral sensation with a few popular memes, and a lot of twitch.tv activity. VR is what got me to build my own PC after a decade of exclusive mac use.
- deebeeoh 8y agoYeah but do back of the envelope on how many people total that might involve and what percentage of them would buy something...and what percentage of the total that might be. I'm guessing vr is tiny. Even gaming upgrades might not move any needles...