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This is false. You can hack support for internal display acceleration, but it requires using a "Phantom" display dongle adapter and results in significantly wor
by fcarraldo 8y ago
This is false. You can hack support for internal display acceleration, but it requires using a "Phantom" display dongle adapter and results in significantly worse performance because of the limited bandwidth available.
- mikhailt 8y agoThis is false as well. The problem is, games and apps have to opt-in for eGPU support. That's been clear since the original eGPU support in macOS 10.13.4. There is no universal eGPU support in macOS, it doesn't start acceleration on its own. I believe Tomb Raider is one of the first games that support eGPU: https://www.tombraiderchronicles.com/headlines4083.html https://www.tombraiderchronicles.com/headlines4083.html DaVinci Resolve support it as well as mentioned in this video: https://9to5mac.com/2018/04/19/macos-egpu-performance-test-davinci-resolve-video/ https://9to5mac.com/2018/04/19/macos-egpu-performance-test-d...