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That's 100% marketing talk. There will be no native running "full" Photoshop. Maybe it will be cloud hosted like on chromebooks but porting the behemoth that ph
by cecja 8y ago
That's 100% marketing talk. There will be no native running "full" Photoshop. Maybe it will be cloud hosted like on chromebooks but porting the behemoth that photoshop is is not gonna happen.
- kristiandupont 8y agoWhy not?
- cecja 8y agoBecause ipads are not beefy enough to work in pro environments.
- kristiandupont 8y agoI can run Photoshop on my 2012 Macbook Air. That surely isn't suited for "pro environments" either.
- matthewmacleod 8y agoI'm not sure why that'd be the case. I don't doubt that Photoshop on a desktop machine will usually perform better. But the latest iPad Pro models have six-core 2.3GHz processors and 4GB of RAM. It was only a few years ago that were were doing pro photography work with machines of that specification. The challenges are definitely going to be building a productive and useful UI using the iPad's input constraints. This is something that might be more effective on a device like the Surface. But I'm sure there are ways to build a good user experience on an iPad, so we'll need to wait and see what happens.
- cecja 8y agoThis is not a pro tool. It is called PRO like Windows 10 PRO there is no way an ipad can handle pro resolution (10k+). The input methods available right now are not fit to do pro work.
- matthewmacleod 8y agoHmm, not sure it's that clear-cut. The iPad can almost certainly handle massive images just fine. The industry has been getting by with that sort of processing power for some time. I can't comment on support for 10k images specifically, but 4k video editing works pretty well, and 30MP+ images too (so 8k-ish?). And while there's a segment of pro work that needs 10k+ support, it's not everything – just because the whole professional market isn't supported doesn't mean a segment of it isn't! (I haven't had much call to edit anything in excess of 4k for a long while, despite using Photoshop pretty heavily). The input methods might be a challenge, like I said, but it's possible to think of ways in which a good editing experience might be achieved, with the compromise being worth the trade-off in portability – but we'll need to wait and see before jumping to conclusions!
- cecja 8y agoIt is a pretty clear cut we are talking about 16bit images not 8bit. When my workstation with 64gb ram is coughing an ipad will die under the load. Just don't call it PRO.
- matthewmacleod 8y agoHonestly I think your definition of "pro" is far too narrow to be useful. It's plainly obvious that not every professional user requires support for multi-gigabyte image files. I've never even used a workstation with 64GB of memory, despite being a professional Photoshop user for a long time. Just a bit of a silly thing to complain about, really.
- cecja 8y agoYeah, I am looking forward to clients who want the "open" data files can't open them on their ipad."But it runs full photoshop now clearly you did something wrong."
- seba_dos1 8y agoExactly. From gf's experience, doing her many-layers/high-resolution work even in older Photoshop versions on RAM lower than 16GB is a nightmare. At 16GB it barely starts to be usable. We're working on a 2D game. Some years ago, when PCs had lower amounts of RAM, games didn't even had to include full HD assets. These days you may even target 4K. While you're at such resolution already, you may even go a bit further and keep it at printable quality for easy marketing. This eats lots of resources, no iPad will be up to such task. It will work fine for occasional, amateur editing, with low resolutions and low amounts of layers, but definitely not in our professional case.