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I think it can add to behaving with them well because we can use the tools of empathy, which is natural for us, to decide how to work with things we deem capabl
by nikki93 8y ago
I think it can add to behaving with them well because we can use the tools of empathy, which is natural for us, to decide how to work with things we deem capable of empathy (often to some extent by anthropomorphising). This is why we create a story of “ownership,” say, for pointers in Rust, to provide some empathizable account of how they work, by attributing names as being capable of owning references to other names, such that our intuitions of how those dynamics play out among people and the lifetimes of things they own help us intuit about lifetimes of pointers / their use concurrently.
I think being clear that we are using a narrative where we empathize with something by imagining its features in terms that seem familiar to our own features (somewhat overlapping with “anthropomorphising”) is ok if done mindfully.