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GPU acceleration would depend on the Xi frontend. I know that xi-win (https://github.com/google/xi-win https://github.com/google/xi-win) uses Direct2D and Direc
by mastax 8y ago
GPU acceleration would depend on the Xi frontend. I know that xi-win (https://github.com/google/xi-win https://github.com/google/xi-win) uses Direct2D and DirectComposition. DirectWrite is on the CPU, though, AFAIK. It would be cool to hook it up to pathfinder for a full-stack GPU editor, but I'm not sure it would make a huge difference vs CPU+glyph caching.
- rossy 8y ago> DirectWrite is on the CPU, though, AFAIK. DirectWrite rasterises glyphs on the GPU when used with Direct2D. GPU path rasterisation was Direct2D's killer feature when it was initially released with Windows 7.