4 ms·
So in a sense, using wider vectors should be done at times when you’re certain to need heavy lifting, much like a GPU, but at a smaller timescale. I should upda
by stochastic_monk 8y ago
So in a sense, using wider vectors should be done at times when you’re certain to need heavy lifting, much like a GPU, but at a smaller timescale.
I should update my vectorization library so that it doesn’t simply use the widest possible.