3 ms·
I remember reading about this and being left with the impression that CryTek was in the green there. Don't remember any details, but it wasn't as ugly as it sou
by tormeh 8y ago
I remember reading about this and being left with the impression that CryTek was in the green there. Don't remember any details, but it wasn't as ugly as it sounds, though I also got the impression that CryTek weren't entirely graceful.
- wlll 8y agoI think you might have written CryTek there when you meant CIG so I'm not sure quite what you meant. Was it: > I remember reading about this and being left with the impression that [CIG] was in the green there. If so, ISTR CIG is fine, but then they have a lot of money and fancy lawyers, a lot of smaller companies might have fared less well, and it doesn't really look good when a vendor is seen to be suing their customers because it is rumoured they are running out of money.
- tormeh 8y agoNo, I meant CryTek. RPG explains: https://www.google.com/amp/s/www.rockpapershotgun.com/2017/12/14/star-citizen-lawsuit/amp/ https://www.google.com/amp/s/www.rockpapershotgun.com/2017/1... Would someone like Unreal have swallowed that from a client in order to avoid bad PR? Possibly. But if the allegations are true then I wouldn't go so far as to expect (in the moral sense) CryTek to let it slide.
- wlll 8y agoI'm not sure that CryTek have the moral high ground here as you seem to suggest. CIG have moved to Lumberyard, a tech based on CryEngine, so lines of similar looking code are seemingly expected. And the license was negotiated for a single game, not two as StarCitizen now is, but this would seem to be negated by the fact that these games are no-longer using CryEngine. On the subject of CIG passing back engine improvements or not to CryEngine, I don't know.