3 ms·
I find it quite fortunate, that they don't use it automatically. Introducing a 1e-3 relative error is quite a deal breaker for some. Not for games sure, but for
by edynoid 8y ago
I find it quite fortunate, that they don't use it automatically. Introducing a 1e-3 relative error is quite a deal breaker for some. Not for games sure, but for science that is mostly unacceptable.
- meta_AU 8y agoFrom memory, GCC does one NewtonRaphson iteration on the approximate result so the error is much lower (closer to e-9 from memory again). They don't use the approximation directly in fast-math mode.
- deleted 8y ago[deleted]