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Why would anyone choose Lumberyard over CryEngine directly? I would think that ones core product will always be better maintained then just some side project th
by nik736 8y ago
Why would anyone choose Lumberyard over CryEngine directly? I would think that ones core product will always be better maintained then just some side project that was bought in.
- usrusr 8y agoE.g. because Amazon might still be around next week? This hasn't been a given regarding Crytec for quite a while now.
- Jare 8y agoIntel is still around but a number of game technologies they bought are not anymore. Lumberyard appears to be rather far from the core (or even the periphery) of Amazon's business, so it's a valid concern.
- nebulous1 8y agoI haven't used either. Cryengine is notoriously difficult to use. Crytek have also had severe financial difficulties. Amazon have their own team working on the source, I'm not sure how this has worked out but clearly amazon have plenty of resources to throw at it if they choose to.
- AHTERIX5000 8y agoWell, Crytek's financial state isn't the most stable for one. Also Lumberyard's aim is to replace pretty much everything in the long run, some parts of the CryEngine are quite...interesting compared to other engines and the work Amazon has done for example regarding animation and workflow improvements has been great.
- fknop 8y agoI believe lumberyard also offers direct integration with AWS.
- wlll 8y agoCrytek recently (and it may still be going on) sued Cloud Imperium Games (CIG, the people behind StarCitizen) for switching from Cryengine to Lumberyard. The details are few and far between, but the possibility or being sued by the vendor would be a bit off putting for me.
- tormeh 8y agoI remember reading about this and being left with the impression that CryTek was in the green there. Don't remember any details, but it wasn't as ugly as it sounds, though I also got the impression that CryTek weren't entirely graceful.
- wlll 8y agoI think you might have written CryTek there when you meant CIG so I'm not sure quite what you meant. Was it: > I remember reading about this and being left with the impression that [CIG] was in the green there. If so, ISTR CIG is fine, but then they have a lot of money and fancy lawyers, a lot of smaller companies might have fared less well, and it doesn't really look good when a vendor is seen to be suing their customers because it is rumoured they are running out of money.
- tormeh 8y agoNo, I meant CryTek. RPG explains: https://www.google.com/amp/s/www.rockpapershotgun.com/2017/12/14/star-citizen-lawsuit/amp/ https://www.google.com/amp/s/www.rockpapershotgun.com/2017/1... Would someone like Unreal have swallowed that from a client in order to avoid bad PR? Possibly. But if the allegations are true then I wouldn't go so far as to expect (in the moral sense) CryTek to let it slide.
- wlll 8y agoI'm not sure that CryTek have the moral high ground here as you seem to suggest. CIG have moved to Lumberyard, a tech based on CryEngine, so lines of similar looking code are seemingly expected. And the license was negotiated for a single game, not two as StarCitizen now is, but this would seem to be negated by the fact that these games are no-longer using CryEngine. On the subject of CIG passing back engine improvements or not to CryEngine, I don't know.