3 ms·
A slower speed of light [1] is the only game that has ever given me motion sickness, and that was without VR. I'm struggling to imagine what this would do to me
by messe 8y ago
A slower speed of light [1] is the only game that has ever given me motion sickness, and that was without VR. I'm struggling to imagine what this would do to me.
The paper [2] (pdf) has some neat visualizations and introduces the math behind the VR visualization in the form of exercises, left to the reader to work out (thankfully, there are solutions at the end, for the lazy).
[1]: http://gamelab.mit.edu/games/a-slower-speed-of-light/ http://gamelab.mit.edu/games/a-slower-speed-of-light/
[2]: http://captaineinstein.org/wordpress/wp-content/uploads/2018/01/1806.11085.pdf http://captaineinstein.org/wordpress/wp-content/uploads/2018...
- thunderrabbit 8y agoA slower speed of light made me sick as well, but this did not. Possible factors: * On this video I was watching on a tiny screen. * On this video, I cannot control the direction of motion. * The change in speed here is very slow and incremental * This video is relatively^^^ha short
- goldenkey 8y agoThirded. Slower speed of light made me feel seasick though I've gone to sea multiple times and never had motion sickness like from the game. Egh..thinking about it now just makes me feel loopy.
- TeMPOraL 8y ago* A slower speed of light tries to render things according to relativity physics, while this video only applies some bending and discoloration to a flat image? That's the reason I didn't enjoy this video as much as I hoped I would.
- notthemessiah 8y agoI was wondering how they approximated the invisible parts of the spectra as it was brought into view. Apparently, they used absorption spectrum of the sky and reflection spectrum of the water. They completely ignored thermal radiation, and made up the color of buildings. All things considered they did well, but I would ideally like to see something like there where you use camera footage from UV and Near and Far infrared.