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I chose my words carefully: font compositing, not rendering. Font rendering still happens in software, but in order to composite it correctly into the surface r
by Jasper_ 8y ago
I chose my words carefully: font compositing, not rendering. Font rendering still happens in software, but in order to composite it correctly into the surface requires DSB. I (hopefully) shouldn't have to explain the advantages of using hardware acceleration for app rendering in general.
- andromeduck 8y agoHigh quality GPU font rendering is possible now. http://sluglibrary.com/ http://sluglibrary.com/
- Jasper_ 8y agoI'm aware of Slug (and other GPU font rendering techniques). Slug, however, doesn't have subpixel AA (it doesn't make sense for it to, since its main goal is fitting in a 3D scene), and requires a moderately expensive (read: hard to do realtime) up-front bake process which converts the font into a pair of textures.