4 ms·
Have you actually tried it and been discouraged? Honestly, 100% of the core gameplay is identical to what it was in 2008. The bonuses are just new maps, sligh
by mquander 16y ago
Have you actually tried it and been discouraged? Honestly, 100% of the core gameplay is identical to what it was in 2008. The bonuses are just new maps, slightly different alternate weapons, a new game mode or two (payload, king of the hill), and hats. It's not as if they added a dozen new classes or something; they release exactly enough content to keep it fresh for people who are playing all the time.
I'm surprised that anyone would find it intimidating -- frankly, if you took 2008 me, put me in a hole for two years, and brought me out to play TF2 CTF or CP, I would probably barely even notice that there were new things.
- someone_here 16y agoDemoknight is practically a new class Huntsman + Jarate sniper is practically a new class Gunslinger + Fontier Justice (or wrangler) Engineer is practically a new class Dead Ringer Spy is almost a new class Many changes in balance and game play have been made. It's not the same game as it was in 2008.
- frou_dh 16y agoGood to know. I haven't played since, I just always seemed to see changes mentioned on news sites. Someone also told me there were 360-like achievements (with perks) and there ended up being servers with custom maps to rack them up with minimal effort.
- mquander 16y agoYeah, there's a few hundred achievements (!) which exist for a combination of fun and to unlock the alternate weapons. (If you don't get the achievements, you'll gradually get the weapons anyway via random "drops" when you die and/or crafting, trading, or (now) RMT.)