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I really don't believe that subpixel rendering is such an inherently complex problem that there is no clean way to implement it. From the OP it sounds more lik
by admax88q 8y ago
I really don't believe that subpixel rendering is such an inherently complex problem that there is no clean way to implement it.
From the OP it sounds more like its a pain to implement due to the number and design of abstraction layers in the modern macOS graphics stack.