3 ms·
I can speak only for myself, but it feels like the "rules" were still more lax in the 90s. So much of my time was spent toying around with the original Half-Lif
by archagon 8y ago
I can speak only for myself, but it feels like the "rules" were still more lax in the 90s. So much of my time was spent toying around with the original Half-Life: making sprays, importing custom models, playing half-finished maps, exploring whatever bizarre mods were trending on Fileplanet. And everyone else was doing the same thing! There might be tons of zany games out there today, but that comfortable feeling of loose, collective exploration is missing. (Well, maybe the Minecraft kids have similar experiences.) Even the user-generated content is overly polished and unsurprising.
I miss existing in that collective weird space.
- oblio 8y agoYou just miss your childhood. Those things still exist if you dig a bit. Furthermore, it could have been just your group. Most people I know from back in the 90’s were just playing games.
- digi_owl 8y agoI'd say HL was the beginning of the end of "quirky" mods. Making content for that game was so much more time consuming than grandaddy Quake 1.
- archagon 8y agoI can only imagine; glad I caught the tail end of it!