3 ms·
I agree that art is becoming the bottleneck, but I feel the need to point out that pixel-art as a style is not chosen because it's easy. Quite the opposite; it
by _bxg1 8y ago
I agree that art is becoming the bottleneck, but I feel the need to point out that pixel-art as a style is not chosen because it's easy. Quite the opposite; it takes more artistic talent to create something abstract that's still expressive than to create something detailed.
Asset stores are definitely used to fill gaps in artistic talent/man-hours, though. In fact there's a term for games made out of nothing but hastily slapped-together assets: "asset flips".