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Ideally yes, but the lack of geometry/tessellation/compute shaders in WebGL limits what you can do on the GPU. Geometry processing that's more complex than mov
by jsheard 8y ago
Ideally yes, but the lack of geometry/tessellation/compute shaders in WebGL limits what you can do on the GPU.
Geometry processing that's more complex than moving vertices around has to be done on the CPU for now.
- gnarbarian 8y agoyou should check out http://gpu.rocks/ http://gpu.rocks/ pretty awesome GPGPU js library.
- valarauca1 8y ago>Geometry processing that's more complex than moving vertices Have you heard about our lord and savior abstract vector spaces? everything is just moving vertices around in linear transformations.