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> and isn't really an interesting solution since it's not really applicable to other RL use cases, or even other games. I think it applies to many games: you t
by FartyMcFarter 8y ago
> and isn't really an interesting solution since it's not really applicable to other RL use cases, or even other games.
I think it applies to many games: you typically progress through different screens/levels/whatnot on your way to completing the game.