3 ms·
We punish antisocial and deceptive behavior when it has a material effect on people - damages to property to clean up, bodily injury, lost wages, etc. Losing i
by cuckcuckspruce 8y ago
We punish antisocial and deceptive behavior when it has a material effect on people - damages to property to clean up, bodily injury, lost wages, etc.
Losing in a video game does not lead to those things. You're playing a game. Next you'll say that if someone slips themselves an extra $500 as the banker in Monopoly they should be waterboarded for committing grand larceny.