3 ms·
Ya in gaming we usually have 2 packets. Synchronization that must occur and then visual fidelity sync. First one is small bw and less latency. The others can ev
by petermcneeley 8y ago
Ya in gaming we usually have 2 packets. Synchronization that must occur and then visual fidelity sync. First one is small bw and less latency. The others can even be dropped with some minor visual desyncing.