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That's just not true. Plenty of creativity is available in immutable environments. Working around limitations is a key factor of creativity in my opinion.
by wilsonnb2 8y ago
That's just not true. Plenty of creativity is available in immutable environments. Working around limitations is a key factor of creativity in my opinion.
- thomastjeffery 8y agoSure, but it's a different kind of creativity. The limitations are arbitrary and nearly impossible to get around. Computers, especially smart phones, tablets, etc. are being treated less as property of the buyer and more as property of the seller/manufacturer. For example: When it is very difficult to unlock a bootloader, then most people do not find it interesting to try other operating systems. Very few are more creative, and the rest are just prevented from exploring/learning/creating just because they have the wrong device.
- robbrown451 8y agoThe kinds of creativity that are allowed are far more relevant to the question of kids and attention and the effect of electronic devices. My four year old has a chromebook, which she uses for a lot of things (of which watching inane videos on YouTube would be her default if I didn't intervene regularly to point her to better stuff). She'll probably be coding by the time she is 8, but she mostly does graphics and music now (for instance, she uses piano-karaoke software I developed that runs in Chrome on most any device). The "unlocking the bootloader" issue hasn't cropped up yet, but maybe I would be more frustrated if we had an iOS instead of chromeOS, Android and MacOS devices.
- thomastjeffery 8y agoThese limitations aren't constrained to toddlers. I have met plenty of teenagers who are stuck with similar devices. This is a problem that has been somewhat avoided in the Android ecosystem, but the trend is definitely negative.