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I'm curious when Blizzard will enter the mobile AR/geo-game market. Walking around questing in groups with dungeon spawns etc. using the WoW-IP would be interes
by kriro 8y ago
I'm curious when Blizzard will enter the mobile AR/geo-game market. Walking around questing in groups with dungeon spawns etc. using the WoW-IP would be interesting as would hack and slashing around Diablo-style. Plenty of skinner-box random loot material to keep people playing as well. The battle systems of MMORPGs or Diablo should map nicely onto AR-games. I suppose actually using distance could get tricky as people would try risky things to get battle advantages so just spawn and fight round based is probably the way to go.
I thought Pokemon Go got dull rather quickly (played upto level 35, I liked Ingress a lot more) and I still can't understand why they didn't opt for round based battles. I've recently been playing Jurassic World Alive very casually and like the overall design more. Each "catch" is sort of meaningfull and the DNA-extraction sequence is more fun than catching a pokemon. On top of that the battle system is cooler and rewards good play to a certain degree.
Before playing Pokemon Go I thought of AR in terms of overlaying 3D models over a camera feed (which is the feature I turned off in Pokemon Go). It certainly gave me a different perspective as I thought of some other use cases for geo-location overlay.