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While I find this sort of demo very impressive I must confess to find little art in it and I'd compare the experience to reading a long sentence which is very t
by lolc 8y ago
While I find this sort of demo very impressive I must confess to find little art in it and I'd compare the experience to reading a long sentence which is very tiring with no excitement or tension and one's wondering if there's ever going to be a point to it or whether it's just going to fizzle out and one's left with the unsatisfactory feeling of having experienced nothing.
- deleted 8y ago[deleted]
- stevehiehn 8y agoI guess the question is does AI get used to generate a final product or produce building blocks of a final product. These midi pharses can be extremely useful to a producer. i.e. remix with your own beats etc.
- deltateam 8y agoI find a lot of art in it. The interlude to my trance song Or the melody to my next pop song with the chords mapped to another synth This is a great stepping stone for expression, thats what I see Out the box, I see how the songs don't seem to end, but that isn't something I factor in
- qop 8y agoThat's such an interesting thought. I've played some procedurally generated dungeon games in my time and I've always thought it was interesting to have a new experience but there was always that nagging feeling of aimlessness. So in order for a machine to be able to craft an interesting narrative for a human, I think it would need to take into consideration the temporal element of how humans consume things and how that impacts the experience. In a dungeon, that's when you go down ten different dead ends and you are losing interest. In music that's probably a long drawn-out melody that ends abruptly, like what you're talking about. How would something beyond that be modelled in a program, though?