6 ms·
Zapper: A Very Fast Templating Engine
- rhencke 8y agoThis is pretty slick. On the demo page, you might consider dropping the number of rows by default from 10,000 to 1,000. Though Zapper's rendering handles it very quickly, the browser struggles a bit to keep up in Chrome and FF. It gives a pretty snappy experience doing live-typing editing at 1,000 though.
- cup-of-tea 8y agoIt's pretty fast for me at 10k rows. Maybe you're doing something different.
- coder543 8y agoIt varies from computer to computer. I could definitely see an older/weaker computer struggling with rendering the output from 10k rows, even with the truncation I implemented, but I wanted it to render enough rows that it could actually measure how long it took with some accuracy by default. The Spectre attack mitigations mean that browsers only provide 2ms to 3ms resolution on their JavaScript/WASM timers now, which makes the measurement accuracy very rough in WASM unless the operation being measured takes a few tens of milliseconds.
- deleted 8y ago[deleted]
- simplify 8y agoCan someone explain how the web demo works? When I change the template, my tab freezes for about a second, then the ui says it rendered within 40ms.
- rhencke 8y agoBasically, there's a disconnect between how fast Zapper's actually rendering the text string, and how fast your browser can deal with such a massive chunk of text actually being requested for display. Zapper gets its job done in 40ms, but the browser.. doesn't. Try dropping the number of rows - I had good luck with 1,000.
- covermydonkey 8y agoWell that is not confusing at all [1] [1] https://www.zapper.com/ https://www.zapper.com/
- c22 8y agoI know, right? https://en.wikipedia.org/wiki/NES_Zapper https://en.wikipedia.org/wiki/NES_Zapper
- gtirloni 8y agoEvery time something new is announced on HN, we get the same old "this name is already used" comments. Unless there's a templating engine also called Zapper, or a major web framework called Zapper, something in the same space at least, I don't see the point.
- codezero 8y agoI used to bookmark these kinds of comments, but the folder got too big. I wish this was added to the list of comment guidelines of things to avoid – one could argue it is a shallow dismissal.
- abiox 8y agoZapper - One Wicked Cricket https://en.wikipedia.org/wiki/Zapper:_One_Wicked_Cricket https://en.wikipedia.org/wiki/Zapper:_One_Wicked_Cricket
- TylerE 8y ago> Zapper’s two biggest limitations are that it does not currently support conditional rendering or nested templates (like foreach loops over the elements of an interior list). Sounds useful.
- mwerty 8y agoMore context: "At the moment, Zapper’s two biggest limitations are that it does not currently support conditional rendering or nested templates (like foreach loops over the elements of an interior list). Zapper could be extended to support those things, I just haven’t implemented them yet. Due to the design of Zapper, those features should have effectively no performance impact on templates that choose not to use them, which is nice."
- coder543 8y agoIt is useful, but I tried to be upfront about the limitations of the current implementation. There's no inherent reason those two features can't be supported, and I want to add support for them when I have some time.
- codezero 8y agohttps://news.ycombinator.com/newsguidelines.html https://news.ycombinator.com/newsguidelines.html Please don't post shallow dismissals, especially of other people's work. A good critical comment teaches us something.
- pitaj 8y ago> Thirty times faster than Handlebars This is versus the rust implementation of Handlebars. I'm not sure what the internals of that look like (whether it complies templates to native code or what). I do know that the JS version compiles templates directly into string concatenation, so I wonder how Zapper running as wasm compares to rendering a compiled handlebars template.
- coder543 8y agoI would enjoy seeing that comparison too, but I have been too busy lately to put time into more comparisons. If someone can show that the Rust implementation of handlebars is slower than the JavaScript one, that would be really fun and interesting to see on its own! I would imagine the Rust one is reasonably efficient, but HashMaps are tremendously slower than the fixed enums my code is generating at Rust compile time, and the Rust Handlebars implementation uses HashMaps extensively for substitutions.
- nicoburns 8y agoI did a whole bunch of benchmarking of template engines, and even went as far as to write my own a few tears ago when mobile devices were slow and I was trying to eke out extra performance. Turns out the bottleneck is almost never interpolating the template, it's the browser parsing/creating the resultant DOM. This is true with both the innerHTML and createElement approaches to constructing the DOM.
- coder543 8y agoThis is true for client-side rendering of templates, but not necessarily true for server-side template rendering.
- jetti 8y agoThis is interesting. I am planning on writing a static site generator to help me learn Rust and was deciding on what template engine to use. I was going to chose Haml (and started on a Haml library) but I may end up going with Zapper.
- MR4D 8y agoFor those concerned about speed and the browser, I noticed the last two lines of output when I did 1MM rows: john doe 35 15134 BOB 7 6956.05kg john ... truncated to 500,000 characters to keep browser from becoming sluggish. The "truncated to 500,000 characters..." probably helps a bunch for the browser.
- chiefalchemist 8y ago> "Zapper’s two biggest limitations are that it does not currently support conditional rendering or nested templates." Is it possible to do a partial (?), that is the concat'ed result of a foreach and then inject (?) that result (string) into the parent view (?)? If this can he done securely then it seems to me your two limitations are not only solved, but force a better sense of structure on building with your tool.