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Show HN: Simple Open Source 3D Online Multiplayer Battle Game Using Node.js
- yoshiokatsuneo 8y agoAnd, here is an article how I created the simple game: https://engineering.paiza.io/entry/paizacloud_online_multiplayer_game https://engineering.paiza.io/entry/paizacloud_online_multipl...
- webdva 8y agoInspiring. Good work.
- l-o_o-l 8y ago楽しいです
- l-o_o-l 8y agowho's this donaldtrump? he keeps beating me
- atomical 8y agoKind of like bzflag?
- mberger 8y agoI appreciate that there is a certain sense of accomplishment that comes with doing something 'from scratch' but why wouldn't you use https://phaser.io/ https://phaser.io/ or any of the other libraries/frameworks for HTML5 development? It's built for almost exactly this type of game. Does anyone know if there is a framework for turn based strategy for HTML5? Phaser seems to have more of a real time and physics focus.
- andypants 8y agoPhaser looks like it's for 2d games, not 3d.
- onion2k 8y agoIt's rendered in 3D, but the physics are 2D.
- mawburn 8y agoPhaser is just an all purpose 2D game engine, what kind of game you create doesn't matter. It gives you a lot of tools and functionality you're probably going to end up creating yourself if you used something that's just a rendering engine like Pixi.js instead. Phaser <=2 was built from Pixi. OP didn't really build this from "scratch" in the strict sense, they used Three.js. This is kind of the 3D equivalent of Pixi.
- theknarf 8y agoWhy does it say "dod" when I write in "bob" in the name box? Why is it in a square instead of using the whole page? Why don't the wasd-keys work? Why is there no instructions? Why did you think it was a good idea to post this poor excuse of an evenings work on HN?
- warent 8y agoA lot of good questions until the very end. Save a draft and read later before you submit an angry post
- warent 8y agoWhoever "rj" is I'm "WWWWWWW...." and laughing so hard at our eternal battle