3 ms·
I don’t believe vendor lock in has much to with the failure in the adoption of SLI/Crossfire. Lack of support for most games to take advantage of it and issues
by vondur 8y ago
I don’t believe vendor lock in has much to with the failure in the adoption of SLI/Crossfire. Lack of support for most games to take advantage of it and issues with games that don’t support the protocol are the main problems.