4 ms·
I like your example of pong; because it illustrates how a simple problem of 'AI winning' can spiral out of control into a nightmare of work. On the other hand.
by cremp 8y ago
I like your example of pong; because it illustrates how a simple problem of 'AI winning' can spiral out of control into a nightmare of work.
On the other hand. Pong is simple with 1 rule. Starcraft, or in this case Dota, have multiple facets to win.
Plus, most SC players just gg out of the game when they know they've lost. I'd think that is a more apt use for AI. Like chess, see out X moves; if it's a lost cause; call it, and get to the queue faster for another game.