4 ms·
It's also your choice to not write your own gaming console that is DRM-free. What's stopping you? If you need money, go to venture capital and make your pitch a
by mikec3010 8y ago
It's also your choice to not write your own gaming console that is DRM-free. What's stopping you? If you need money, go to venture capital and make your pitch about a gaming console that asks people to pay, but allows trivial copying and sharing of titles.
- ShabbosGoy 8y agoSo you think the current copyright system in the US is perfect, then? You’re part of the problem if you support overaggressive copyright enforcement. It’s my device, I paid for it, I should be allowed to do WHATEVER the hell I want with it.
- untog 8y agoI'm not sure what about the OPs post would make you think they consider the copyright system to be perfect. They merely suggested that there is nothing stopping you creating a DRM-free console.
- freeflight 8y ago"Nothing stopping you from creating your own" is quite a trivialization of how difficult it actually is to break into the, rather entrenched, video game console market. Having to compete with companies that haven't just been around and known for decades, but have massive resources and synergies due to their sheer size, is a pretty daunting task, and that's just the hardware side. Trying to convince major developers, and especially publishers, to get on board with such a project is also no small feat, you'd pretty have to convince publishers to do a 180° on how they've handled a lot of things so far because publishers are also known to be quite big fans of draconian copyright laws.
- InitialLastName 8y ago>"Nothing stopping you from creating your own" is quite a trivialization of how difficult it actually is to break into the, rather entrenched, video game console market. No, "nothing stopping you from selling your own" would be a trivialization (because there are things). It's easy enough (~20 hours of effort, including research) to build a computer, install Linux, and start playing DRM free games. If you want to distribute it, that's another story.
- pjmlp 8y agoI guess that is why Ouya, GP32, GP2 are such a big market success.
- wolfgke 8y ago> I guess that is why Ouya, GP32, GP2 are such a big market success. The Pandora > https://en.wikipedia.org/wiki/Pandora_(console) https://en.wikipedia.org/wiki/Pandora_(console) was at least in Germany, where the main developer Michael Mrozek lives, somewhat popular in nerd circles despite the high price.
- cpfohl 8y agoBut it's not your right to reduce other people's enjoyment of it by cheating. It's also not your right to steal software to run on it. This argument is correct, but only addresses about a quarter of the interesting issues at hand.
- nevertoolate 8y agoIs this comment for real or we witness a twisted joke here?
- ryanlol 8y agoAnyone capable of putting together ikea furniture is also capable of building their very own gaming console.
- wolfgke 8y ago> It's also your choice to not write your own gaming console that is DRM-free. What's stopping you? Slightly OT: Michael Mrozek (EvilDragon1717) indeed attempts to create a handheld gaming console that is as free as commercially possible: the Pyra, which hopefully comes out this year: > https://pyra-handheld.com/ https://pyra-handheld.com/
- kuzimoto 8y agoIt was already released in 2010 as the Pandora, which is the predecessor to the Pyra.