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I'm a web/logo designer, and here's why this is wrong: First off it's trying to apply the rules that dictate one medium to another. While certain basic princip
by jjcm 16y ago
I'm a web/logo designer, and here's why this is wrong:
First off it's trying to apply the rules that dictate one medium to another. While certain basic principles often transverse mediums, this does not. They're trying to state that what works for blending colors in an art medium will work for trying to convey information on a content delivery medium. Remember though that in impressionist paintings the focus is on the lighting and the brush strokes, generally with an ordinary subject matter - or rather, the focus wasn't on the information, but on how it was presented. This is almost entirely opposite to what the web brings to the table - the focus is on the information, with the presentation being a way to best show that information. If you focus on the design over the content, you'll end up with a pretty site, but one that isn't functional. As programmers and hackers, all of you should know how well that ends up.
Also though, keep in mind that Monet was one painter out of millions using one style out of thousands. What about ink and wash paintings (http://en.wikipedia.org/wiki/Ink_and_wash_painting http://en.wikipedia.org/wiki/Ink_and_wash_painting)? Their entire focus is on the subtle and effective use of absolute black. Remember that there is no universal dos or donts in design, just guidelines. Saying you should "never use black" (or any color for that matter) is like saying you should never use X tool in your arsenal. You should never purposefully limit your tools, rather you should learn how to effectively use all the tools you have. Given the right conditions, even a goto statement can be the correct choice.