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Is it fair to say that corporate self-image concerns seems to drive a lot of the behavior of game companies above and beyond market considerations? I feel like
by setgree 8y ago
Is it fair to say that corporate self-image concerns seems to drive a lot of the behavior of game companies above and beyond market considerations? I feel like I am often scratching my head at things like this on Sony's or Nintendo's or Microsoft's behalf. For instance, 'The Last of Us' -- supposed to be a great game, can't play it because it's PS3/PS4 only, not going to buy a console just for this one game, it's 5 years old, would seem like a good candidate for a PC port. And yet, no dice.
(Many if not most of the decisions Nintendo made in the 2000s, particularly around internet gameplay for the gamecube, were equally confusing.)
- codegoblins 8y agoThe Last of Us is a game created by Naughty Dog, which is a studio that Sony owns. Exclusives like that drive sales of consoles. If you really want to play it without buying a console, you can use the PS Games-Streaming-as-a-service PS Now and play it from your PC. https://www.playstation.com/en-gb/explore/playstation-now/ps-now-games/ https://www.playstation.com/en-gb/explore/playstation-now/ps...
- setgree 8y agowow, big thanks for this, I didn't know about it. I chose a bad example then. I could summon others about the big 3's erratic behavior but anyway...I learned something valuable here, thanks.
- deleted 8y ago[deleted]