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I'm glad you mentioned this, because it reinforced some of my feelings on the state of the industry from the consumer end. Fill rate is a tremendous part of GP
by andrewmcwatters 8y ago
I'm glad you mentioned this, because it reinforced some of my feelings on the state of the industry from the consumer end.
Fill rate is a tremendous part of GPU performance, so barring any big, relevant demand for 4K resolution or above with VR, I just don't see the need.
Game engines have this tremendous opportunity, that's now available with technology like Vulkan and Metal, to provide high performance rendering, but I think more people are concerned with games that frankly, are just fun.
We're at a really exciting intersection in technology right now, no doubt. But as far as the hardware goes, you almost have to check prices like the damn stock market.