4 ms·
I actually remember this being worse on games from the 80s and 90s because some of them didn't even have a save option at all (say River Raid) so you had to sta
by Sylamore 8y ago
I actually remember this being worse on games from the 80s and 90s because some of them didn't even have a save option at all (say River Raid) so you had to start over from scratch any time you stopped playing. Or games like Metroid or Zelda on the NES where you had to be at a save point or you'd lose all your progress since the last save.
Today it's always online games, if you're in the middle of a level/mission the only option you have is to quit which if it's a competitive game leaves your team at a disadvantage, plus some games penalize you if you habitually quit early. In some games, like BF1 or the recent CoDs someone can immediately come back in to take your place if you are playing in a casual game mode, but the more competitive game modes won't allow someone else to join (Breakout in Halo 5 for example).