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> Directly texture mapping a video in VR gives you linear filtering, not the sRGB filtering you want. Isn't this back-to-front? Generally filtering is conside
by Ono-Sendai 8y ago
> Directly texture mapping a video in VR gives you linear filtering, not the sRGB filtering you want.
Isn't this back-to-front? Generally filtering is considered to work better in a linear colour space. Using a sRGB texture will convert each pixel to a linear colour space, before the reconstruction filtering is done, AFAIK.