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Is the video still produced as ordinary 2d/planar video? It's just projected as 360? Or is there some kind of depth information? What makes it so compelling?
by wyldfire 8y ago
Is the video still produced as ordinary 2d/planar video? It's just projected as 360? Or is there some kind of depth information? What makes it so compelling?
- samplatt 8y agoMost of our video is rendered down to ordinary video that gets reprojected, driven mostly by a requirement to be able to be played back on lowest-common-denominator hardware and platforms; nothing near as cool as what Carmack's article details. But there's other problems that require fun solutions to, too.
- brennebeck 8y agoI’m curious: what company/industry are you with and what tech are you using specifically?
- samplatt 8y agoI work alongside civil/acoustic/hydraulic engineers. We use a whole bunch of tools for various productions, but I spend most of my time in 3DSMAX, Unreal Engine and Visual Studio.