4 ms·
You're right and I often go back and forth on both controls when making experiments like this. I like the freedom to explore the scene with TrackballControls b
by callumprentice 8y ago
You're right and I often go back and forth on both controls when making experiments like this. I like the freedom to explore the scene with TrackballControls but I think you're right and the OrbitControls makes it easier to use.
Thank you.
- lakechfoma 8y agoI had fun using this with an actual trackball. The physical to digital match is satisfying.
- TOGoS 8y agoI'm the opposite of OP. I hate it when people choose an arbitrary axis. Let me rotate the ball however I want.
- BenoitP 8y agoAh! I didn't get the opportunity to look up you other projects from http://callumprentice.github.io/ http://callumprentice.github.io/ before commenting. These are quite impressive. How much work did this one http://callumprentice.github.io/apps/country_selector/index.html http://callumprentice.github.io/apps/country_selector/index.... take? How would you rate the difficulty of doing something similar with: * clicking areas brings a popover for more info * from PostGIS latlong polygons for, say, France's regions (and maybe hierarchical subdivisions) * replacing polygons by ones with finer details as a region is being zoomed on * coloring the regions according to a choosable statistic
- callumprentice 8y agoThanks. * Clicking areas is straightforward. * Not familiar with the data set you mention but so long as it's mostly documented it should be okay. * I've never tackled the idea of a hierarchal map even with vectors so I don't know - with the right data, the bit I'm most concern about is the transition from one data set to the next. * Coloring regions is straightforward I don't have spare time to do it but am happy to help if you get stuck.
- BenoitP 8y agoThanks a lot for this reply! > the bit I'm most concern about is the transition from one data set to the next. Yep. I have dabbled a tiny amount with three.js; my understanding is that there would be at least some kind of lag, as a new geometry is inserted into the pipeline. I don't know about trying to transition a mesh into another one. > I don't have spare time to do it but am happy to help if you get stuck. Damn, I was not expecting that you would even ponder doing it. You seem like such a nice person. The context of my asking is a for professional project where some visualization could help in selling it. Customers love the shiny. If I go on doing it, I'll let you know!
- callumprentice 8y agoSure thing - always happy to help where I can.
- phyzome 8y agoIs there a way to turn down/off the momentum? I can't get it positioned properly, since it keeps spinning for a while after I let go.
- callumprentice 8y agoI didn't add that but it could be an option in the URL perhaps if it was bothersome.