37 ms·
One way to solve this is to at least treat dragging near the center of the screen as a simple rotation around the axis perpendicular to mouse motion. When dragg
by palotasb 8y ago
One way to solve this is to at least treat dragging near the center of the screen as a simple rotation around the axis perpendicular to mouse motion. When dragging the mouse by the side of the screen (up-down near the side or left-right near the top/bottom), do the same but also gently rotate the previous rotation axis itself too. I've also noticed that the rotation does not exactly follow the mouse when the globe is zoomed in to show all the small airports in Europe.
- callumprentice 8y agoThanks both - zoomed in controls definitely need some work. I changed the controls to a new model after another comment here which I think is better.