3 ms·
That it would be everywhere was exactly my point; I started listing all the sources of unpredictability in my comment but then I figured that wasn't necessary s
by mehrdadn 8y ago
That it would be everywhere was exactly my point; I started listing all the sources of unpredictability in my comment but then I figured that wasn't necessary so I didn't go on that tangent. But yes, threading, floating point, RNGs, cache timing, etc. are all sources of randomness we deal with, but a computer where pretty much /any/ computation has to deal with randomness is a whole new ball game so far as I can tell.