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1. Absolutely. It would require some sort of viral approach. You won't win with traditional advertising. 2. Maybe. To be fair, I think the approach from poi
by nkozyra 8y ago
1. Absolutely. It would require some sort of viral approach. You won't win with traditional advertising.
2. Maybe. To be fair, I think the approach from point #1 would always come with an implicit :wink wink, nudge nudge:.
3. I'm not sure you couldn't allow it so much as you would be expected to respond to DMCA/etc in reasonable fashion.
- slg 8y agoThat :wink wink, nudge nudge: was exactly what I was talking about in my first post that EA had to eventually give up on. In order to have any competitive online mode, you need to have have player attributes that are in some way restricted so you can't just max out the attributes for your custom team. That would be in direct conflict with recreating teams realistically because real life teams can have huge disparities of talent between them. And just to be clear, I am not saying that this can't be done. Just that the obstacles in the way make this such a risky undertaking that no established developer would take on a project like this.
- nkozyra 8y ago> That :wink wink, nudge nudge: was exactly what I was talking about in my first post that EA had to eventually give up on. It isn't, though. They had to give up because they did the job themselves, not because they had an open and accessible customization system. Had they never themselves created approximations of real players, it would have been a harder legal battle.