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As it turns out, that also doesn't work because you can't just put something into play or it would skip some triggers and activate others it wouldn't normally.
by ggggtez 8y ago
As it turns out, that also doesn't work because you can't just put something into play or it would skip some triggers and activate others it wouldn't normally. So the code is statefully different if it's in the "catch" instead of the "try"