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Got any links or a blog that consolidates your findings? I love learning about gnarly hardware, and yes, Saturn takes the cake there. Dual SH2s and VDPs, with s
by ledriveby 8y ago
Got any links or a blog that consolidates your findings? I love learning about gnarly hardware, and yes, Saturn takes the cake there. Dual SH2s and VDPs, with scaled sprite quadrilaterals for polygons... what a nightmare!
- Something1234 8y agohttps://www.youtube.com/playlist?list=PLi29TNPrdbwJLiB-VcWSSg-3iNTGJnn_L https://www.youtube.com/playlist?list=PLi29TNPrdbwJLiB-VcWSS... I absolutely love this series, the author goes into so much detail.
- rocky1138 8y agoSaturn definitely takes the cake, though from what I hear the PS3 was not trailing far behind.
- lostgame 8y agoSure! I guess I’m more than a little bit of a geeky girl and had actually still had these bookmarked from these explorations nearly 3 years ago: Jo-Engine: http://jo-engine.org/ http://jo-engine.org/ A fantastic, FOSS SDK for the Saturn, allowing excellent programming in C with management for sprites, collision, etc. The Rockin-B: http://www.rockin-b.de/saturn.html http://www.rockin-b.de/saturn.html Original Sega SDKs, including SDL and more. Fantastical resources for plain C and/or Assembly-based development. These should get any aspiring beginner or experienced developer with previous console experience moving quickly in the right direction. :)