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There's this part that is a strength of video games: "One of the most fundamental principles of storytelling is to have a protagonist with whom the audience ide
by disqard 8y ago
There's this part that is a strength of video games:
"One of the most fundamental principles of storytelling is to have a protagonist with whom the audience identifies... Video games are better at establishing a connection between the audience and the narrative subjects ... because ... the audience does not merely passively observe characters, but rather actively controls them."
However, curation is also a core component of storytelling. And fundamentally, it's hard to force a player to look in a particular direction inside a video game (hence the need for cinematic cut scenes, where the medium reverts to a movie format). IMHO, this is the biggest weakness of VR, and if somebody can figure out a solution to this, they will have created the next entertainment format.