3 ms·
The current debugging tools use the User Timing API, which according to the post have large overhead, and don’t account for ‘yield’ time when async rendering is
by ricardobeat 8y ago
The current debugging tools use the User Timing API, which according to the post have large overhead, and don’t account for ‘yield’ time when async rendering is enabled (this is kind of the TL;dr for the whole proposal).